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Thank you for the thorough feedback, we planned to make proper card description system that give players some ideas about what each card does but sadly didn't implement them properly.
And about the spikes... it's me, I sent the wrong level design to the coders and they didn't change them in time.
Really sorry about that T_T

that’s fair. A week working on it with 12 people will be difficult. I think I remember you saying that you were working with other uni students too so I completely understand the difficulty with communications especially under such time constraints. Fun concept though and definitely a good learning experience!