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SaftSleepycat

92
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2
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A member registered Jul 28, 2025 · View creator page →

Creator of

Recent community posts

Rated! Not bad but a bit too hard to keep track with all the small texts going on

Okayy the character designs look cute
Though the clicking to skip dialogue made me accidentally click the characters multiple times
Maybe change it to E key instead
Also the character are hard to track most of the times because there are so many texts all over the place

Anyways I enjoyed the art and story
There are lots of room for improvements but it's not a bad game either
Great job ^ ^

I'm sorry I forgot to specify that I currently can only play web games right now...
But I'll notify my team to see if any of them can rate your game back, Thank you very much!

Rated!

Okay this is a tough game
I don't like the camera control it's hard when I consistently kept getting rotated by walls.
Also might be skill issue but the virus bullets kept interfering my shots and it's so painful killing all of them T_T

But overall this is a pretty nice game
Not bad!

Rated! Very cute and fun

The designs are so cute!!!
They are also not too hard to figure out
The noises they make doesn't fit the descriptions sometimes but it's still in character XD

Enjoyable and fun spot the odd one game :)

Ahhh sorry  I forgot to specify I can only play web games...
I'll send your game to my team to see if any of them can pick this up and rate it!

Rated! Very cozy :D

The ending was unexpected!
I thought a few miscs are enough XD
Very chill game, I like it.
So many developed stuff is very impressive

Rated! Scary

Ok this is scary, can't believe I got scared from orbs
A bit too hard ngl, the ending sequence might be too rng? and the controls makes it inconsistent to escape

Great introduction of randomness and intensity tho! Solid game

Rated, very awesome

Holy this is super duper awesome
Everything is nice and enjoyable, great job!!!

Rated!

Fun gameplay loop!
Though the dialogues repeats pretty fast Im glad there are multiple choices here
And honestly I want more of this now, keep going :D

Thank you!!!

Thank you for your understanding!!!
We already designed the tutorial stage and dialogues but didn't have time to put them into the game exactly like that!
Appreciate it a lot :D

Thank you for liking the art and music!
So sorry we didn't implement the proper planned dialogues and tutorial stage
And yeah I pretty much agree with your points here, as most of the explanations and descriptions stuff are left unused due to time constraints despite them already being designed.
Still, thanks for the kind words ^ ^

Valid points!
I'd say most of these problems are due to having 12 (yes, 12) people working on this game
And the imbalance of having most of us be artists and writers

Im glad you took your time to write and point this out as it means a lot to the game
We planned to have a proper dialogues, fighting and damage UIs, a storyline, boss and more interactions between stage-sialogues-story
And of course an overarching experience of getting a huge betray at the end after a long journey of lies (that could also be truths)

And thank you for appreciating what we have right now, it's been hard to put all of these together as a leader of a big team ^^

Thank you for your kind words!

I agreed that the spikes are really really unfair and some are forced damage XD
And yeah there was supposed to have card descriptions to give players hints and ideas and different UIs to indicate healing/burning/and damage value (Yes we had all these different values but didn't make UI sprites to indicate these numbers properly)

Still, thank you for enjoying the music and art! Those are the only things we developed most TwT

Thank you for the thorough feedback, we planned to make proper card description system that give players some ideas about what each card does but sadly didn't implement them properly.
And about the spikes... it's me, I sent the wrong level design to the coders and they didn't change them in time.
Really sorry about that T_T

Thank you for your kind words <3

Thank you for your feeddback, there was supposed to be proper dialogues guiding players but isn't properly put in due to time constraints.
Very sorry about that.
And glad you found out how to start! ^ ^ 

Enjoyed the experience :3

The art is very nice and the song is really good
I love the last stage so much it's so satisfying wiping off those mouse and objects and seeing the numbers go up
Though the boss bullet pattern is too easy as I can just camp at one spot and wait only 10 seconds to win

Good work designing the stages too, not too hard to figure out and beat but still refreshing

Here https://itch.io/jam/brackeys-16/rate/4952851
Help rate our game 
and we'll come back to rate all the game in this post's replies tomorrow!!!

I forgot that exists LOL

Okayy this is the first non-web game I played and this is so nice
I love the theme that is going on here and the artstyle and colors are really adding a lot to the game making this an enjoyable experience. Tho yeah the gameplay might needs some changing up more and all would be awesome.

Great work!

Thank you for recognizing our effort!!
And yes we'd wish to implement a tutorial for controls in-game but ended up going for fixing major bugs first
Glad you've managed to learn the controls and overcome the obstacles :)

I got past everything easily first try but now is stuck in the codepad room
Don't know how to get past it....

Not a bad game, but needs a bit more... direction?

Okay I actually couldn't trust myself on this one
I didn't know that I need to bounce the bullet once to be able to kill an enemy so I spammed the bullet then imagine my second round becoming bullet hell XD

Very fun to play tho I wish there are multiple enemies or walls to make it more interesting
Nice concept overall!

Ehh is it me or the thing at the top left in the down (s) page is broken after one use?
Like I used to be able to put a potato in there now I can't

I'm so confused the sanity meter drained so fast I didn't know what is what until it's too late T_T

It was fun figuring out who the mastermind and the killer is
The visuals and audio is crazy, you really planned this game well

Thanks for having the Journal mechanics too, I'd be stuck without it

Thanks, Im still not done playing urs

(1 edit)

Hello! Let's play each other's https://itch.io/jam/brackeys-16/rate/4952851

I was a bit confused at first but finally made it to the end
Also I definitely did not mash spacebar to try to skip dialogues in my 2nd+ attempts and got the bug where the dialogues overlapped like another comment down here.... would be nice if I can skip dialogues actually

Not bad for a solo dev game, hope you come back and update it in the future for maybe a pause button or a tutorial ^^

Oh wow I thought subject 004 was the liar
I ended 4 and thought I was smart... Good thing I can instantly try again and the true liar isn't that hard to figure out!

The sound and visual are cute
Tho I had little problems with dialogues restarting at first because I didn't know I had to wait to read
Keep improving!

I'm rating yours!
Here's my game https://itch.io/jam/brackeys-16/rate/4952851

I somehow got the bot to 1 marbles in my first run

And after that I can just bet on Even and Trust the bot every time because it can't bet anything but one XD
I'd say this is a pretty okay concept and also very RNG game