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(+1)

Valid points!
I'd say most of these problems are due to having 12 (yes, 12) people working on this game
And the imbalance of having most of us be artists and writers

Im glad you took your time to write and point this out as it means a lot to the game
We planned to have a proper dialogues, fighting and damage UIs, a storyline, boss and more interactions between stage-sialogues-story
And of course an overarching experience of getting a huge betray at the end after a long journey of lies (that could also be truths)

And thank you for appreciating what we have right now, it's been hard to put all of these together as a leader of a big team ^^