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This is a great take on the "losing control" concept, and I could definitely see myself playing this for a long time with some expansion and balancing. I did several runs, but I only managed to find an attack ability once, and it only seemed to work one time. I think that to keep the game fun you should be able to use attacks much more frequently, since I felt pretty defenseless. Aesthetically, the game is gorgeous, and the sound design worked really well!

i agree, the powerups have a cooldown period but it is definitely too long, and needs to be telegraphed to the player in a more clear way (right now, the button color just changes). thank you so much for taking the time to play and give feedback! i appreciate it :)