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Overall this game looks great, but I had difficulty playing it, even on easy. For me as someone who's played RTSes I found the select/order the opposite way around, and the zombies seem to attack too soon before I can get any units out & about. Additionally it's hard to distinguish recruitment houses from normal ones.

Like others, I think with a juicy layer of polish wrt controls, having some time before the zombies appear, and other touches, this could be really neat! I played something similar a while back by the fine folks at Blendo Games, maybe take a few cues from what they did 👍

Thanks for ur feedback! We know that balance is bad, but i  think that so thing from this game that u linked will destroy our style, so we gonna balance it in another way. For example smaller cities and easier recruitment, we will send first part right after jam's end so u can check this later!

No worries, it's just the curse of a jam - something has to give. But I find that if the takeaway is "I just need to tweak some variables, but the core thing is alright" that's a pretty good jam 👍 Looking forward to the update!