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Hi! I started yesterday with my game for the first game jam. It´s my first game jam:) I hope that I finish some playable and enjoyable stuff in less than  a week. I planned to make  a game in LUA with Love2D, but I rejected the thought again. I use BlitzMAX for my programming, ASEPRITE for the graphics and Renoise to compose the music and record some sound-effects. I love the old amiga games and I want to make a breakout game in that style. I started programming on the amiga home computer and it´s my passion in my sparetime nowadays. So lets have fun .... My progress in one day: basic game logic, a useable built-in leveleditor, some graphics done.

Wow that’s very nice especially for doing all that on your first day! Also, not sure if you’ve heard of Pico-8, but it’s a Lua-based “engine” (technically a fantasy console) that’s also on option, if you still want to try Lua. Also, very nice job with your Aseprite graphics, it’s a great program that I have, but I really should use it more often...


Thanks for your response. I know pico-8, but I find it to limited. I use 320 x 256 pixel for my game resolution (Amiga like, 4:3 ratio), but I don´t limit myself with the color depth (the Amiga ECS series had 32 colors at maximum), same for the audio stuff. I like the BlitzMAX programming language. Some people are the opinion it´s too old, but it´s a very nice programming language with object oriented features. I like to have the control at my programming. Some little OOP feature helps to make things easier:) Aseprite is a very cool graphics program, I like it very much. Happy coding, pixeling and music composing. cheers !!!!