Thanks for your response. I know pico-8, but I find it to limited. I use 320 x 256 pixel for my game resolution (Amiga like, 4:3 ratio), but I don´t limit myself with the color depth (the Amiga ECS series had 32 colors at maximum), same for the audio stuff. I like the BlitzMAX programming language. Some people are the opinion it´s too old, but it´s a very nice programming language with object oriented features. I like to have the control at my programming. Some little OOP feature helps to make things easier:) Aseprite is a very cool graphics program, I like it very much. Happy coding, pixeling and music composing. cheers !!!!