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Well done. You made interesting puzzles out of a very simple mechanic like this.  My own game is a bit similar to this.

I did feel like there was a lag in input detection. Are you snapping the roomba? I never got stuck due to  being off by one pixel to the wall. If the lag is due to the snapping then it's no problem.

Presentation is also good. The music fits and so do the beep boop sound effects.

Overall, great job! I think you can release this as full fledged casual puzzle game with more polish and levels.

Yes, the game is actually grid-based, and the robot's position is snapped to it. Seems like it's not obvious for everyone, so now I'm thinking about adding small pauses between moving from tile to tile. Although I sort of like that smooth movement I've got here, so I'm not sure about it yet.

Thanks for your feedback!