Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I could add an early game-mid game building to spawn tier 1 and tier 2 spoils, while leaving the tier 3 spoils for the end-game. I could also add a new UI to have a general overview of the gatherers to quickly unassign them, keep track of the upgradable buildings and more. Something like a "Work" button on the top of the screen along the Relics and Boons buttons.

Thanks a lot for the feedback!

It's not that I want to spawn spoils earlier, it's that I didn't need to spawn them at all. Just the naturally spawned ones were more than I could clear. Maybe I was doing something wrong (but I did manage to get all relics), however I feel like they take too long to finish.


Something I forgot to mention, it took me a little bit to notice the clickable resources. Maybe I missed a quest or something, but if you needed to use them to get your starting resources you'd ensure players use them. They also become clutter late game when you are making far more than they give you, although I'm not really sure if this is an issue.