Not bad. Military seemed a little easy, I never even thought of needing a second barracks. Spoils might have some issues. Annoying to have to find the right one to unassign gatherers, wait for them to return then assign them to the holy items. I don't know why spawning more spoils is a late game research when I ran out of relics to find long before I reached the lab, and having used up barely any of the outposts. Might make more sense in the full game. A lot of buildings I just auto upgraded whenever I built them, but waiting for them to construct and them blending in with all the other buildings if I get distracted and lose track made it slightly annoying.
These are just minor nitpicks that came to mind. I liked it enough to beat it.
