Also, I appreciate an accurate shotgun, but I think you may want to make it slower or give it more spread or something, because right now just the base version trumps your other weapons not just at close range and in hipfire, but at long range with dps too. It's reliable but TOO reliable.
Viewing post in Phobolis: Demo Test III comments
great notes! i was really generous with ammo because I'd rather risk over-feeding than starving. I'll definitely wrangle it in and calm the shotgun down a little.
As for the mouse settings, I think I have my own DPI a little low, so I'll balance it out in the update on our way to a menu with an actual sensitivity slider.
Someone else mentioned creating some puzzles to make use of the goldeneye aiming, they make a really good point. we're going to try out some fun stuff on our way to the steam page, so stay tuned and thank you