that means a lot. thank you so much. cant wait to show you what's next
ENKIDA: Interactive Visual/Audio
Creator of
Recent community posts
great notes! i was really generous with ammo because I'd rather risk over-feeding than starving. I'll definitely wrangle it in and calm the shotgun down a little.
As for the mouse settings, I think I have my own DPI a little low, so I'll balance it out in the update on our way to a menu with an actual sensitivity slider.
Someone else mentioned creating some puzzles to make use of the goldeneye aiming, they make a really good point. we're going to try out some fun stuff on our way to the steam page, so stay tuned and thank you
Not at all! Polite criticism is great. We make our to-do lists from gripes we think we can address. You make some good points to take into consideration.
UE has been a steep engine for me to adapt to, but the past few months has been a lot coming together. Our next milestone we'll be focusing heavily on the GUI (menus, screen settings). In the meantime, stay tuned for updates to this version.
We'll be providing patches to fill out things we only just got functional before release, so stay tuned for updates.
Thanks again
-A
We couldn't continue with the original version when Unity changed their revenue-sharing policies. Despite reverting them back, the trust was broken.
I'm sad to hear we missed the mark for you though, we really wanted to capture the best of the original one. I'm interested to know specifically what was lost in translation for you?
-A





















