Really excited to see the return of this project, it looks good as fuck.
Several things, though:
> I'm pretty sure you can softlock yourself by falling into the aqueduct because you can't jump high enough to get back on the elevator
> The mouse sensitivity is crazy high (I mean, manageable at least; I could still finish the game)
> Is the game always gonna give you fuckloads of ammo? Because at this point I think you could pull an Ultrakill and make ammo infinite.
Everything else was great. Love the atmosphere, love the weird Goldeneye-style aiming mechanics for long ranges, love the weapons, game might be a *little* too open, but the long ranges with the hitscanners still incentivize using the aiming mechanics.
> Oh, right. Get rid of the bounding boxes on the bushes. Sucks to try and navigate them for no particular reason.