I really liked a lot of this game and had a great time, very polished, and think that there's really potential to be a full game of some sort, so an feedback, not looking as a jam game, but what it can became: while I was playing, felt more like a "ok let the skeleton running and then I can see where it dies and I insert an block", I know there is the skull rating system if you die less, but still don't seen to be enought to just try withouth doing this way. Maybe if you guys put some reward shop in exchange of the skulls or something, I really hope if you guys do some more with this, great work.
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Thank you very much for the feedback! And yeah, we all agree there's definitely a better way to puzzle out the solution rather than just placing down one tile at a time and seeing when the skeleton dies, haha. As for rewards, my our current idea going forward is that getting a three-skull rating on a level would unlock a filter or chroma players could use to change up the color palette!