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(+1)

Well, here's my list of "i liked your game, really fun, but i don't like...":

  • The first person camera: In my opinion it was 3rd person (or at least turned a lot less...)
  • The fact that if the engine is closed the mower keeps his velocity
  • How the turning works. i know is intentional, but still... made me confused a lot
  • Rocks. Why are rocks in my garden??? (Well, from a game design perspective i know, but still you get the point...)
  • That, instead of a percentage it show me the quantity of grass cutted
  • The thing was too fast, both in moving and steering
  • That my house is apparently a LIE (oh, and apparently i don't have any neighbours... and i'm in a flat plane...)
(+1)

All valid. Glad you liked it :)

  • I was toying with the idea of freely looking around, and having to use the mouse to interact with everything (drag the steering wheel, click and hold the ingnition key) but limited time meant to the bare minimum to get it working
  • I think in future I'm going to have the engine dead slow you down, not a full stop but not full speed
  • I don't think I'll change the steering, but I may add a sensitivity option
  • Rocks were an easy model to add :P I was hoping to have more varied obstacles like trees, bushes, and a garden to avoid that would penalize you
  • Cause of how I was calculating cut grass a percentage didn't make sense from a dev perspective, but it probably would make more sense from a player perspective
  • I think the speed adds to the chaos, but perhaps there could be difficulty levels (like mariokart's 50cc, 100cc, 150cc) that change the speed
  • Again, I'd love to add more realistic decoration in future