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Very fun game and great choice in music. The only criticism I have is the random points. It made the score feel pointless. The number of enemies killed or the time survived felt like more of an achievement. But still you made a great game so well done.

Thanks for your honest feedback.

And I agree. The points are now kinda meaningless. At first I had just the points being calculated based on the (random-ish) enemy movement speed, so faster enemies will earn you more points. That still feels like a fair balance. But in the end I decided the game needed more 'out of control' elements and I introduced more randomness, for instance sometimes (when picking up a pickup item / yellow dot) some random enemy's points will be randomized. It felt fun in theory... but didn't had time to test it  out ... and in hindsight I should have left it out ^^