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I really like the dodge or shoot mechanic and having a turret as well as an arced projectile is really nice, but I can't say I'm sold on the main mechanic. It  Once the player loses the turret it just goes downhill from there and the last part of just not being able to shoot and losing sight is just cruel. Also, the player is IMO too big for the enemy bullets.   

It could be a really neat arcade game, but the take on the theme ruins it for me. (Reward the player for skillful play, don't punish them this much for being bad).

(+1)

Yep. Which is something I got annoyed at myself halfway through the jam but I wasn't going to just throw out everything I had so far so I kept going. This is one of the core things I'll have to figure out when I keep working on this cause I'm not sure if I want to throw the mechanic out entirely yet.