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Slick presentation and clever idea! Design-wise it would've been nice to have a few more easier levels to help ramp up to the more challenging ones, and/or some kind of open practice room where you can mess with all the parameters and get a feel for them.

The one bit of polish I would really like would be to let the player twist the knobs using the mousewheel, like in a DAW. Other than that this was a cool take on the theme!

Thank you and thank you for the feedback! Yeah, definitely the difficulty ramp is problematic! Thanks for the idea of mousewheel for knobs, it’s been years since I used a DAW.