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(+1)

Super cool art. There were a lot of games that did this sort of switch up controls thing, but I think yours pulled it off pretty dang well. I will say that because the controls were only switching when I went down the colorful pits, my brain associated only that with control switching. Therefore, when control switching was revealed to be related to the color of the platform, I had no idea what was going on for a while, especially since it was thrown into the middle of a tricky platforming segment. Also, I wish it had some sound :) Anyway, great work! 

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Thanks for playing and commenting, I'm really glad you enjoyed Swigglio! That's an interesting point about signalling the control switching - I had thought about adding in some mini versions of the colourful zigzags where we switch within levels but it ended up completely slipping my mind - when you're used to the game it's easy to forget not everyone will link the control changes to the same visual cues.