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(+1)

Nice work! I enjoyed this. Kudos on completing a project within the jam!

I see from the other comments that this was your first time making art for a game—you should be proud, because it turned out really well! The presentation really makes this. I love the star field and how hectic it gets, literally spiraling out of control. The bouncing enemies and their happy expressions are so cute that I felt bad about squashing them. Not so "peaceful," space-person!

As another person pointed out, you did a good job at pacing the gradual increase in enemies. It builds nicely. I wished for more feedback about how I was doing, though. Perhaps a count onscreen of how many terminals are out, e.g. 3/10 => 4/10 => 5/10 etc. Without something like that constantly going up, I didn't get a strong sense of increasing danger, even with the additional enemies, fires, and spiraling stars. Eventually I just left the game alone for a while to see if there was actually a fail state (which there is, and it's very cinematic—nice). So I don't think the feeling of being overrun is quite there.

Sound would really help create that tension as well. In fact, your game's description is a bit of a tease because it says "when suddenly you hear a noise" but then you start the game and...no sound, haha. Another thing that would help is to add a little mechanical complexity to reactivating the terminals. But all in all you did a great job at realizing the concept in the time allowed.

Loved the coffee machine. Just let me press a button in front of it to play a coffee-brewing or -pouring sound—that's instant gold.

(+1)

Thanks so much! ^_^

And thank you for the insightful feedback. That's a really good point that the fail state is not clear, and it lessens the feeling of being overrun. That was my main goal with this game, as that was the interpretation of the theme that I wanted to focus on. So I appreciate your thoughts and suggestions. :D

Taking on the art for this jam left me with even less time to get to the sound, which is a shame. So yeah, I 100% agree sound would make it better, haha.

Thank you for all the great feedback, I really appreciate it!