The game plays sort of like a 2D Super Monkey Ball, which is neat. I thought the physics could be sped up a bit on the ball; it felt a little floaty. The outside textures of the play area were also a bit disorienting if you rotated too fast. You could probably get away with just framing the exterior wall and leaving the rest as a solid color or blank. The bounce on the ball was nice and I felt there could be some level usage where you would have to utilize the bounce more to finish the level.