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I was not expecting to be considering the acquisition of and benefits of salt in a world covered in apocalyptic fog but here I am! Kind of an awesome idea in its own right, I could see just the ideas in the Salt "Rumors and Rules" section revised into something even more substantial. 

The adventure itself has a really fantastic little premise and is easy to imagine as some Folk Horror situation that just hasn't had a movie made about it yet. Aces for that. 

As it is with FatherFog I think the Fire Demon as a source of strife and a creature to pin an adventure on doesn't strike me as explicitly fairy tale, folklore, or myth in quite the way that first comes to mind BUT I really don't think that's a material issue given how strong this concept is. In terms of the theme of the jam that's been used to great effect. 

Echoing some others I think the visual presentation is all that needs revision here. 

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so salt was the original plan prior to the theme being announced and so I fit in the fire theme around it.  I feel that fatherfog at the 0E unfinished design is too hopeless and hasn’t explored supernatural  beliefs and superstitions. I tried to cram as much as a little trifold can fit without going unreadably small on the font - I test printed it a few times to make sure I could easily see what’s what at a table behind aGM screen. That was a reason as well for the blue…it’s easy to see but yes thematically feels out of place. I err on usability over pretty because I have been there plenty of times Gaming trying to find that name or other key thing in the fly. And green for colour blind people is to easily confused for red. But yes it and some layout work is needed. A limitation is working in Apple Pages.  Thanks for the feedback. I am now tempest to repeat and expand it in the larger adventure I have drafted that is more in line with Into the Fog.