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(+1)

Really fun game and stress was a very interesting mechanic, it was much better than a generic game timer since there was a way to decrease it and filling it up didn't result in a game over. I think that the loss of control could have been a bit more frequent when lower down on the stress bar since I didn't find the mechanic was particularly impactful in the game. I mostly died due to just by taking too much damage from not having quick enough reactions so maybe health could be increased a bit but the stress bar could become more dangerous. I would have also liked some sound effects for shooting since while the flash was nice visual feedback, sound effects would have made attacking and hitting an enemy much more satisfying. However, overall the game was really enjoyable and I really liked your use of the theme, great job!

(+1)

Thanks for you detailled review ! I’m gonna to take under consideration your feedback. In fact, I made a SFX for firing, being hit and collecting a malus/bonus but it’s too low and we can’t hear them in the final version… Sorry about that ! In the future the stress bar will have more impact, like glitch the screen (what I wanted to do but I don’t have the experience for code that) and some annoying effects.