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Thanks for you detailled review ! I’m gonna to take under consideration your feedback. In fact, I made a SFX for firing, being hit and collecting a malus/bonus but it’s too low and we can’t hear them in the final version… Sorry about that ! In the future the stress bar will have more impact, like glitch the screen (what I wanted to do but I don’t have the experience for code that) and some annoying effects.