Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for the clarification, that helps a lot. The full game will have 15-20 levels and one unlockable character per level via a level-specific challenge. I may also include a "Tilt Master mode" that unlocks after beating the level once which is a separate gameplay mode where you can only indirectly control the ball through tilting (similar to Super Monkey Ball).

(1 edit) (+1)

Ah I see. Okay.

Also, I just researched on game optimization properly. Nevermind, I think the game size makes sense because it's a 3D physics game. I got so used to 2D games having a small size so that's my bad.