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(+1)

Interesting concept for a puzzler, the biggest problem I had was just figuring out the rules for the games. If you coudl have visualized how things moved around I think it would have been easied to get into.

I think I would have like to see some simpler levels that have a more narrow focus on only a few objects, avoid of trees on the sides getting mixed in.

(+1)

Thank, I understand the defaults you found but the problem with simplest puzzle is they are too short and the objective was make puzzle with new fonctionnality and if the difficulty don't grown I think the game will became a bit annoying and quick.