happy nude deer!
Bit Assembly
Creator of
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I am not really sure I like it. The only thing I figured out that work was ugprading your starting resources, stack card draw, buy two extra turns and be on the look out for strong cards lategame.
Whenever I tried to get fancy, buy resources or card that have synergies, I end up with a bloated deck that falls appart entierly if I dont draw the correct combination of cards, and with so few turns to draw what you need, and so many cards in your base that just turns into filler, its almost impossible to get them rolling.
This is a fun lil game! ty
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Its an old game, before unity got gamepads figured out, I think they might have fixed it now, but I dont know, Unity is not good software. But basically you map by button number, and different gamepads have their buttons in different order. More modern software (like godot), let you map to the button location and translates it for whatever gamepad you got.
D-pad though, thats on me, silly Bit.
Not going to discuss it here, but if you check out my discord you can find more information: https://discord.gg/wp2Pfxba, this invite link will be valid for 7 days.
For now, you can find it on my discord server: https://discord.gg/wp2Pfxba This invite link will be valid for 7 days.
Really nice and complete package, you even managed to squeeze in a storyline in what would normally just be a simple physics puzzle game. Top shelf stuffs honestly. Altho I did halfway through the game realize that spamming planets as quickly as possible was the best move, which felt wrong? But it doesn't stop this from being a fun time.
Just here with a soft recomendation. Itch.io has a client you can download. It let you download, update, and play games you get from here with minimal hassle.
https://itch.io/app

















