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Andolink

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A member registered Dec 31, 2018 · View creator page →

Creator of

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Okay so first, I hate you for commenting on my game and having me be like "man i should play their game" at midnight, cuz rn i've just spend 1 hours in literral hell to see a white guy dancing above my score (and i've got to go sleep cuz im working tomorow).

BUT, i'm gonna be real with you this is both one of the funniest game i've played on a game jam and gameplay wise i guess it's near my favorite from all the game jams i've done. 

Sure some moments are very hard and feel a little bit unfair but that's what i've expected from a game that indroduce you new mecanics in the hardest levels you've played so far. I won't lie, I've insulted you and your familly more than 50 time at least. 

And now I'm happy to say all of that was worth it cuz i assure you it sure one of the most memorable game jam experience i've had so far.

Visually it does hard love how "blurry" the pixel art is like if it was rescaled and the effect like the "mouth" are very cool, the audio is some time a bit agressive and im all for it 10/10 and gameplay and level design wise as a big fan of celeste and die & retry in general i've loved it, also the main gymic (the planete physic) is very fitting for the theme.

My only real complain whould be the planete gravity change's zone some time a little bit short.

Overrall it's was very polished and was very pleased to see you've managed to do a little cutscene at the end, felt rewarded for the time put into it (also my exact time is 52:15:56).

I'll conclude with this: thanks you for making this game i had a lot of fun, curious to see what else you'll make!

Thanks you for the feedbacks! Maybe I'll add more a real difficulty curve in a jam post update
(maybe some cosmetics too if i make a mobile build)

cat are real??
(Thanks a lot!)

Thanks!!

Thanks a lot!!
Yeah I wish I could have made the subtitles more noticiable but still wanted those for narrative/lore purpuses

Idk if i should repondre you in français but merci a lot!!

Thanks ^^ !

Work very well, the slide was very satisfating and duuude that music goes so hard!!
Loved this entry!

Very fun to play, i was kinda frustrated when i've reached the portal lmao
The game loop is simple but work well and could easily be expended with updates, I really was into it while playing it!
Also, HOW is this you're first jam game?? i mean that's kinda impressive tbh
Very fun entry!

Okay let's be real that was very funny lmao.
The attack system is a neat idea too and I love how you use a spell cast to recover from game over, that's a very cool detail!
Good job!

Managed to go up to 134pts, it was very fun, love the feedback when you merge with an other shape, it was kinda hypnotic haha
Overhall very polished entry!!

(also nice to see other french people participating ^^!)

Hey! Thanks for the review!
Good point on the difficulty, i agree it should increase during playtime or maybe a way to pick the difficulty on start (maybe on a post jam update ig). Also, funny that you're mentionning the construction zones, it was planned at first to hide them from the map but playtest at multiple time requested to do that so it was added (it also help for anticipation).

Thanks you again, I'll give a try to your submission tomorrow!

Haha merci ^^

Thank you so much!
But sadly no update or new game planed...

(1 edit)

Idk how to do that :/
but would be sick ngl

feur

Yoo!!
Merci pour ton retour!!
Yes complètement d'accord avec toi, ça sera ajouter dans une update pour fix 2-3 trucs.

Haha merci beaucoup !!
C'était pour la 2eme Jam du serv de Katana ZERO, y en a une 3eme de prévu l'année pro, faut carrément que tu joins !!

Yo! 

Sorry about that, could you record the bug or send me the erreur that the game show? 

Yo!
Thanks a lot!
Happy you liked it!

It was a cool experience, very creative use of the theme, visually/"soundly" it was very polished there's a lot of efforts put into it, loved the progression/evolution it has throuth the game. Gameplay wise, the character controller is really fun even if physics can be a bit hard to understant some times and also a visual element that could indicate the force/direction where the "cat" is going to be throwed would have been a cool addition.
My only complain is about the level design which is cool to experiement with that wierd (in the good way) controller but i think it didn't do it too much justice in term of posibilities, most of the time I felt like the "butt" was more a constraint that stop me while trying to progress. It's only near the end that I felt like I could used it at my advantage.
BUT despite that I really enjoyed playing it and it's obvious that a lot of care/effort was put into it as from sound, music, visuals to code and game design.

4/5/5
Great entry!

Very polished, loved how the ghost slide in the obstacle and the sound effect that goes with it!
Also creative way of using the theme, colors are a clever way to indicate the needed size so that's cool!
Good job!

Very nostalgic to me, at first I wasn't really sold by the mix of both pixart and digital painting, but a friend told me that it could refer as toys been seen as video game character by the childrens so in the end I really liked it!
Gameplay wise it's simple, but enouth to tell the story and I also work really well with it.
The music was also really cool as the visual.
So yeah good job to all the team members I had a great moment playing it!

Yoo that was so fun and the idea is well executed!
Also the ending fell a bit rush but ngl that made it really funny so I don't regret at all acting like the worst capitalism guy I could ever been.
You've stool take my 5 stars, road to be the king of this game jam.

Thanks!

Thanks !
The snowball idea was a perfect fit for the theme ngl

That's really cool to read!
Thanks a lot!

Thanks ^^ !!

Thanks ^^ !!

Ouep je vois ce que tu veux dire, apres franchement pour une première jam ça déchire!
Hate de voir la prochaine du coup !

Very funny, i played around 10 minute, i was really curious about how would look like the creature that once where so big and that i can now completly destroy.

Great participation!

Yo!
L'idée est top, j'ai mis du temps à comprendre mais une fois que t'as compris ça roule de fou !
Visuellement y a des trucs qui marche super bien, j'aime bcp l'anim des pattes du chats sur les côtés.
Mon seul reproche serai que le thème s’inscrit dans le contexte plus que dans le gameplay.

Super projet, franchement GG!

Haha heureux que ça t'ai plu !

Yo, sorry that's not planned, making mobile port is kinda hard and long...

Haha j'avais compris la tech ^^ !

Le retour tant attendu de game dev Rafabinda ?!
(l'animation de saut est trop goofy mdr)

awesome game
team really cooked hard asf

Yo!
Thanks you so much, it mean a lot!!

Si!
Pero, el juego no es pensado para ser jugado en esta manera.

(Sorry for my Spanish, I used to speak some but it's been a while I haven't used it ^^)

Yo!
It depend on what you want to do, one is the fangame with some kind of new campaign inspired by what could have been before Katana ZERO, the other is for level creation (but it also contain a small very hard new level focused on the new element of the editor)