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I think it wasn't necessary to include 'ctrl' key in your key mapping , I mean the game already fits the theme and you could implement a better control.

BTW, it's cute and fun. Well done :)

Probably, I should've treated CTRL as a slow-mo button, because it is its purpose. The whole idea was born because of the "CTRL" button, so I wanted to use it anyways. I see where you are coming from and agree that the execution wasn't the best, and I will make a better control (so that CTRL won't feel as a redundant button).
But I'm happy to read that you liked the game. And I highly appreciate the comment, it means a lot for improving my skills and the game itself!