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I liked the writing and when I reached the 3 door I started to feel a little spooked. even though I'm not sure why I should be scared. It would make sense to lean into the insanity. Maybe with a Cthulhu like entity lurking in the shadows. More then then the lighting and level design and I'd say the sound is what really sold the atmosphere.

The idea of turning in circles to change what you see was interesting although I didn't even realize it was a thing until the chest puzzle. And to be honest it didn't feel like a puzzle. It just felt like I was turning in random directions until it worked. The only "puzzle" that was clever was the one where you need to walk backwards to get out of. But even that felt like a cheese.

And sadly by the end I was starting to feel sick. I'm not sure how you would fix this but it would be worth while to look into. Or maybe I just have a weak stomach.  lol

All in all I'd say this was a good game. And bonus points for Linux support. I would like to feature this game in a game jam review video for my YT channel.  Thanks!

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We're glad you like the writing and the atmosphere! We were going for a spooky abandoned laboratory studying things that should not be known, and I'm happy that spooky vibe came across for you.

The puzzles are less about "turning in circles" and more about simply "not looking at something." While you're looking at one of the quantum objects, it's locked to that position only, but the second you look away it will change position. But I can totally understand why they didn't work as well for you. With only this mechanic in a vacuum, it's difficult to make a puzzle that teaches you the mechanics, but that also can't be solved by brute force/spinning the mouse around. It's the sort of problem that can only be solved by a lot of refined level design and playtesting (which you have also helped with!) Funnily enough, I never even thought to walk out of the stair room backwards, I always looked sideways or downwards at the stairs when climbing. So thanks for showing me an alternative way of solving the puzzle!

Not sure what to do about you feeling sick. Maybe it has something to do with the FOV, or the mouse sensitivity? Hard to say for sure, but we'd definitely like to avoid that in the future. First person shooter-style games can be hit-or-miss with some people.

And you can totally make a video featuring our game! We look forward to seeing what you have to say :)