Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I think the idea of the game has good base but it could use some work. For example a timer or some indication that the keys were about to change would prevent the player from committing to a important jump or movement only to have their input taken away from them without warning.

Also I think the combination of keys that the slime has its movement change to should be created in more intuitive combinations since pressing keys in combinations which are seemingly randomly scattered across the keyboard is not something I personally enjoy.

Lastly I wish there were some indicator on the map that let you know if you were headed in the right direction or where in the world you were. The game world seemingly sprawls in several directions and with most of it looking the same it can be very easy to not know where I am and if I'm on my way to the exit.

Good luck for the future!