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I think you created a very effective, introspective experience. I think the visuals and the control scheme worked well for me, and felt kind of foreboding as the vines grew closer and closer each day. I think if going further with this, I think having more varied visuals and effects for each of the options  might have helped me try them more than once. I think once I tried everything, I just kept trying Exercise and Meditation over and over, and avoided medication because it only made me marginally more happy. Only once Meditation stopped working did I try branching out, and then I noticed while everything else stopped working, Exercise and Medication seemed to keep saying that they were making me happier, although the visuals didn't support this so I wanted to mention it in case it was a bug. Great job on this, it felt like a really unique and clever take on the theme!

Thank you for your feedback! :) What you've described is actually the mechanics of the game working as intended, however we really should've made it clearer how all the different activities affect the garden haha. Thanks for pointing that out and taking the time to play! :)