Thanks so much it was a blast to make. Maybe it's too subtle, but I actually spent a lot of time on the background effect to try and replicate it the best I could within reason. When you shoot the primary weapon, the background pixels actually react to your projectiles. Upgrading your gun by collecting 25+ gems affects them even more. And when you use your bomb or die, you create a blast that sends a pulse out and sweeps the map. Each of the blue pixels in the background are actually individual objects that reacts to your attacks and death. Such a lowrez game allowed it to work and not bog it down at all. 784 of them blue pixels haha