Thanks a lot for that report, super useful!
BTW - by troll army you mean the "Trolls of Vraang" campaign? Because there's another one with trolls later too ;)
So:
- Holy III - I just fixed that, the description was using a different formula than the real combat logic (the description used: "3 + level" and the real logic used "3 + 0.5x level"). You will need to refresh the game to get that fix.
- 2.40000003 in enchanting - eh, thats weird rounding in typescript, I just need to round it on the screen - I will look for it, thanks
- Wind I - not sure I understand... just to tell you how it should work: it should do (4 + rune level + slot power) wind damage and it should reduce the 1st enemy attack power by (2 + 0.5x rune level + slot power). At least that is what I have in code :)