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This is amazing work! Played the first four levels on Vice, and I'm about to give it a go on real hardware using my KungFuFlash.

One question—was it a stylistic choice to only use the noise channel, or was it motivated by economy? I only ask because the iconic Wolfenstein item pickup noise is just a short series of bass notes that could be easily replicated by the SID, and it could go a long way to evoke the original. Maybe in a future point release?

Having read the other comments, I would also echo the request for a mouselook option, but only having 50 non-contiguous bytes, sheesh! Doesn't leave much breathin' room. And that may also answer my question as to why you didn't include the item pickup noise.

But holy cow, it's a really impressive piece of work you've turned in here. 

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Thanks! I'm experimenting now with using a music voice. I used noise because I ported the player over from Doom and it is also playing music on the other channels. Then I didn't revisit it.

Damn, that sounds much better, thanks! Will have a new build later with mouse support and this.

Better sounds and provisional mouse support are both in the latest build. Would love for someone to test with real hardware. It's pretty sensitive in VICE, but my understanding is that a real 1531 will be less sensitive.

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Video of real hardware: 

Looks fantastic! I'm also over the moon right here! :3 Mouse + WASD is *such* a big step for fps games.

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Wow, can't wait to try it! Also I just tried to load the D64 from my Kung Fu Flash, but it crashes after the opening options screen. No surprise, it's rare that a D64 will work without issue. Would you know how to provide an EasyFlash CRT or some other format that would work?

I don't know anything about that at all. If someone can tell me what to do (in simple terms) I can look into it.

The build is ready to go.

You said you wanted to see how mouse control worked on real hardware (spoiler alert: great!) so I made a little video. It's taking forever to export, but I'll upload it unlisted to my YT channel as soon as it does.

Ah, thank you! So you already did some testing! I wouldn't even have a build yet (not sure if you were sent one or if it's in a repository already). Good to know it's working!