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(+1)

i like the concept a lot and the comedy that can come from this but i feel like it wasn't utilized to  it's fullest here mostly because it doesn't fit the theme very well, i'd love to see this as a standalone thing, maybe small scale because i feel like it lost a lot of charm once you left the city, no more fightable doors,signs and copy machines which i found to be the best part of the game.

(+1)

I didn't have much time to develop it all, but I'll be working on a post-jam version!

THe reason why i leave the city and eventually devolve into nuking gods is specifically to stick to the theme btw, being that the game spirals out of control!

glad to hear you are working on a post jam version, if you want some feedback i'd say focus on the id stealing and the ridiculousness of turning into stuff, for example: have a rock enemy that can only be fought when your id is hammer or something and you need to be a rock to get past a stage. Also like i said before stay in the small areas i get that i had to fit the theme but i feel it took away what made it good. 

Anyways good luck!