Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Adrien Dittrick

2,633
Posts
81
Topics
1,263
Followers
1,690
Following
A member registered Mar 26, 2018 · View creator page →

Creator of

Recent community posts

(1 edit)

very fun, my brain unlocked something when I figured out

spoiler

the spider-bubble could move up and down inside bubbles! Very creative :)

Very creative :)

I enjoyed falling in space as a pipe. The textures were suprisingly effective despite being broken, typical 1 hour game emergent art!

400 MB worth of experience, very cool! Didn't think someone would use unreal engine for my 1 hour jam lol!

yeah those happen a lot :p

you too can do your part by accidentally the CEO :3

didn't have time for more levels so I just ended it there $$$

it was a very good theme for the jam, too!

I win btw. Pipe idle game goes brrrrr

I became deaf, but it was worth it. Perhaps I will try going for the 1000 points world record one day :)

Today I reminisce fondly about that time where I needed to desperately look for the US-equivalent of the minus key on my keyboard. Truly a battle that will be forever recorded in history.

speedrun strats to click fast enough to not hear the pipe sound!

I highly enjoyed the japanese version and the fact that moving left flips you upside down :) more of this please!

thx for taking part in the pipe falling on CEO political movement!

Those were some impressive 3D physics, very satisfying to reach the bottom!

thank you logat, I hope you do your part in securing the means of production!

690 by doing absolutely nothing in the corner X) great game!

Incredible lazer, was worth it!

i fell p ipes 33

makes the world goes rou*metal_pipe_falling.mp3*

incredible collective problem solving!

heyya, currently got big things to worry about so not much time for big projects (and fiendpaste is bigger than it seems) perhaps in July though!

big collision, like you've hit those trees on purpose :)

the technique I found is to spam left + up then right + up around 5 times per second.

dang, that bow's got hands

yummy

I'm glad i'm alive to gulp down gazpacho

I have spared all the fruits, and then I've went back in time to kill all the fruits (which was way harder actually, I would not recommend murder in this world). 

In my hubris I had to learn the power of flight (ow my fingers) and I should have faced my sins, but fortunately I was spared by a helpful kitten. Truly a wonderful ending.

Thank you for making this amazing experience (ow, my fingers) and I wish you continue making games even if it can get hard sometimes :)

still very good :)

just like real jogging!

gotta get more outdoor exercize to remove the toxins!

20 is the lowest I can get, I wonder if anyone can get less than that!

thx I know what you mean (I don't, the original game is still mostly a mystery to me)

it racks up in intensity around floor 32 :)

who's still here 1.31 years later farming David Points? :o

this was cute! I love my reality-breaking rat :D

I imported the gm8 project to Game Maker Studio 1, and then I imported that into Game Maker Studio 2. TBH it was a real pain and caused all sorts of compatibility issues despite the simple code, would have been faster to copypaste everything manually directly from GM8 to GMS2

yup, I still do those. However I have actually never played a theme park game, so I wouldn't know where to start (also i'd probably not use the R word). Perhaps I'll need to play it to find out how to remake it!

yeah this happens X) welcome to gamedev!

oh cool, was about to look for one. No problem :)

It really was just my cat. Took some mice home. A true killer. But fluffly.