Great twist on the cube-movement puzzler idea; losing control then having to find a way to regain that control is a great interpretation of the theme. It seemed (to me) to get too difficult too quickly, so the difficulty curve may need to be smoothed out if the game were to be scaled into a full release, but it's definitely a marketable idea. Great job!
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Cube Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2313 | 2.683 | 3.600 |
Presentation | #3016 | 2.609 | 3.500 |
Overall | #3070 | 2.534 | 3.400 |
Originality | #4097 | 2.311 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Cube loses controls as you go
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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