Thanks for the feedback! The pacing is definitely a bit different from a typical strategy game. The game is mainly focused around expanding your territory, and the early game is intentionally tuned to be relatively easy so you can build up until you run into a larger team and have a proper fight.
I’m also planning to add a difficulty setting that changes how quickly the enemy teams build up, so you can have a faster and more challenging game if you want.
Also, just out of curiosity, what units did you use in your playthrough?