Oh that makes a lot more sense! As a little tip, you can unlock and use other units through the U menu, which can make a pretty big difference compared to just spamming the starting unit. You can also use M to open the map, drag around with the right mouse button, and left click somewhere to send your selected units there.
The procedural generation can sometimes also create areas where you don't run into many enemies for a while, so I can definitely see how that could make the early game feel a bit empty.
I definitely need to add an in-game tutorial explaining this stuff properly. Hopefully you’ll give it another shot sometime :)
