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(+1)

This is pretty neat!  I love how the lights on the UI unambiguously tell you what you don't have control over.  Maybe I got lucky, but it seemed like the AI mostly kept swapping between controling the music & the beeping and booping, so it rarely bothered my play much lol.

If I were to make a suggestion for the game, it would be to add some sort of points system or win state.  There wasn't any indication that I was doing well other than the spike balls spawn rate very gradually increasing.

Great stuff! =)

I agree, a scoring system would have been a great addition. Some kind of queue to prevent the AI from doing the same things over and over would probably have helped too, glad you enjoyed it regardless!