This is pretty neat! I love how the lights on the UI unambiguously tell you what you don't have control over. Maybe I got lucky, but it seemed like the AI mostly kept swapping between controling the music & the beeping and booping, so it rarely bothered my play much lol.
If I were to make a suggestion for the game, it would be to add some sort of points system or win state. There wasn't any indication that I was doing well other than the spike balls spawn rate very gradually increasing.
Great stuff! =)