Wow, excellent entry! One of my favorites so far for sure, and very polished! I can tell a lot of work went into this one. I played it several times and even managed to get on the leaderboard so well done on making an engaging gameplay loop. I always appreciate when the developers take time to think about how to implement the theme into the gameplay/mechanics itself and not just put a coat of paint on the game, and I think y'all did that well. That being said, I do wish there was a little bit more to do with sleepyness. Maybe there is a drowsiness bar that determines the length and frequency of the blinks, and you can effect this bar by collecting cups of coffee on the road, forcing the players to make decision based on that. Or maybe the blinks are controlled by the player, and by blinking you reduce your drowsiness, letting it fill up all the way makes you crash. Just thinking through it because I think this was a really well made game and I love the game design aspect of making games. The gameplay itself was very simple but engaging and addicting. Being able to see the leaderboard made me want to keep playing. The controls were very tight and responsive which felt great. The art was very nice as well and I liked the little bits like the dice on the side. Song was rockin' of course, compliments to the chef. Repetitive after awhile but that's the nature of game jam music/audio in general so no fault there. Overall, amazing job! Y'all should be proud, thanks for making and sharing it :)