The sweetness of the moment when, with 10 seconds left, I cut off exactly the opposite of what was needed — that's the true sweetness of shipping no matter what. I liked the character design so much, now I need cupcake molds with these guys!
undertaker_again
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The style is very cool, everything is tied together visually. The game is also deliberately obtuse to how it works which is both good and bad, and both good bad and bad bad and good good and bad good... you get the gist. Anyway this specific aspect made me stare at the cards. Like I hae a giggle when I realised its Tarot or cathed a reference to a poet. The cards were hard to take out of the hand sometimes, which is janky enough, but maybe a bit too janky to play sometimes xD I also loved the oval transitions and the music. And sound effects. And the simplicity of the concept.
I loved the twist and the flow of the game, the way the gameplay reveals itself was very cool. And then it's just so so COHERENT. Very simple and clean, very concise in its idea and how it communicates it through gameplay (and the debug screen, of course). Same with visuals, simple and clean and works 100%.
