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Thank you for playing the game. Here are my responses to your feedback, in order.

- If Elshey is appearing as the boss with a 100% chance, that sounds like a bug. I’ll look into it.

- Each Ranger has its own element, but the set they belong to is a mixed-element set.

Due to several design-related issues, they ended up being structured this way, which is why they are placed under each individual element tag.

- I’ll look into adjustments for the balance issues with the Black Ranger and Blue Ranger, as well as the bug related to setting Leader cards.

- The keyword effect “Manage” had to be changed to only affect the Hand because keywords such as Stagger and Freeze were causing problems. I’ll give your suggestion a try as well, where cards that already have the keyword would also receive a buff.

- For the dissatisfaction events, I’ll make adjustments to keep the events varied as intended while reducing cases where events appear with values that don’t match the current situation.

- I’ll also look into the bug where season effects for unreleased elements can appear.

Thank you for putting so much time and care into the game despite its current lack of polish. I’ll keep working hard to make sure I can repay your interest in the game.

If it isn’t intended to be occurring, my bet is that drafting the ranger pack unintentionally unlocks the rangers elements for events/ boss fights and for some reason Void is either getting picked every time for the boss event or I just rolled her three times in a row.

Honestly the game has gotten pretty polished. I like the new frame arts on the engine cards– the game-boy aesthetic for the fantasy set was neat.