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Very challenging--I've played about half an hour so far, because I dig the minigames and I NEED TO KNOW WHAT'S IN THAT LOCKER, but haven't come close to finishing it. I hit seven tasks completed, then ran straight into the hostile force and gave up for the time being. I was getting frustrated having to wait for the hostile/corrupted ai thingy (excellent enemy!) to move along so often, while not being sure where it actually was/if I could just walk past it. That did give the game a good horror factor, though, and the game + minigames are really fun, so I'll probably come back later and see how far I can get with a cup of tea, a snack, and a lot more patience!

Oh, I forgot to mention--the visuals are awesome! And I love that you have to return to the control room to sketch out your plans on what to fix next in lights and unlocked doors. Really clever design.

Ah yes, the locker... lol. I'm really happy someone noticed that secret. You won't get the combination by beating the game - you have to find it somewhere in the environment. To save you some time I hit it somewhere in one of my rooms. It's a 3-digit numerical password. Good luck if you come back and try to find it.

The not knowing where the enemy was was definitely an issue when I was playtesting the game. I tried solving it by adding the cameras, but I agree it could use a bit more work. 

I'm glad you like the visuals! I'm super happy with how everything turned out, especially the shaders. Thanks so much for playing! Really glad you had fun!

Ooh I do appreciate the hint--I'll definitely be coming back to this one! I can't get it out of my head haha.