The darkness and literal ticking clock give everything a spooky mood... [spoiler]even if nothing spooky ever actually happens[/spoiler]. The timer is very well balanced against the tasks you have to complete, and the oil slicks are a great touch, as are the boxes in the storeroom rearranging themselves for each playthrough. But I couldn't finish, because the physics around the boxes and dropping items into them is either bugged, or incredibly finnicky. Sometimes it worked, sometimes it didn't, someitmes an order I wasn't even trying to fill got filled, it was very unpredictable and eventually frustrating. Still this is super impressive for a first game jam entry.