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a whole base building RTS in the browser is a bold jam entry. played the first island, the EVA lines are a nice touch and it runs smoother than it has any right to. curious what part the AI tools carried hardest, the 3d or the unit logic? good luck in the ratings

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Hello Bakko! Nice question! Fable 5 & Opus 5 is the backbone in this project, I tried the gauntlet loop prompting method in this project which turns out pretty good!

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full RTS on that stack is impressive honestly. haven't tried the gauntlet loop method, adding it to the list, always steal a good workflow when I see one. results speak for themselves here. good luck in the ratings mate