Submissions open from 2026-08-01 03:00:00 to 2026-08-15 03:00:00
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AI Browser Game Jam 4

Welcome back! This is the fourth Focaccai AI Browser Game Jam. The first one had 29 entries, the second had 47, and the third had 82 entries. Will it be even more this time?

The goal of this jam is to encourage people to experiment with AI assisted game development. There still aren't many jams that openly welcome AI workflows and ones that do often require using a specific service that is sponsoring the jam.  This game jam is completely open. Use whatever AI you want for whatever you want. Code, art, music, all of it, this is your chance to go wild.

This jam is meant to be a positive, low-pressure space to explore new tools, learn by doing, and share playable results. Sharing your process (tools, prompts, pipeline, lessons learned) is encouraged but optional. Post about your entry using the tag #AIGameJam so we get more attention to this jam.

Join The Focaccai Discord 

Let's talk about the game jam and other AI game dev stuff!

Theme:  CHARGE!

The theme will be announced when submissions open. The theme is a suggestion, not a hard requirement. Interpret it however you want or ignore it entirely.

Core Rules

  • Every entry must be free and playable in a web browser with no download required.
  • Development must be heavily AI-assisted, majority of the game was AI generated.
  • You can use AI for art, code, design, music, sound, or anything else you want.
  • Continuing an existing project is allowed, only if the majority of the submission is new content.
  • Human creativity, editing, and refinement are welcome and expected.
  • Voting categories are Overall, Fun, Graphics, Audio, Theme, and AI Usage.
  • Solo devs and teams are both welcome.

Suggested Tools

If you want a quick way to get started, here are some tools we recommend.

Game Engines / Frameworks

AI Coding & Design

Art & Visuals

Music & Audio

These are suggestions only. Use whatever tools make sense for you!

Content Rules

  • Only submit content you have the legal right to distribute (code, art, audio, etc.)
  • Credit third party assets and tools.
  • No hateful, harassing, or malicious content.
  • We reserve the right to disqualify any game that violates the rules.


Submitted so far(24)

All submissions
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Browser playable (24)

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Turn-based dark fantasy RPG featuring classic and roguelite progression
Strategy
Play in browser
2D Surival Shooter
Survival
Play in browser
Pilot a salvage sub into a neon-lit abyss: grab the treasure, mind your oxygen, and make it back alive.
Survival
Play in browser
Two artificial personalities have been condemned to argue forever.
Run in browser
TAP EXACTLY WHEN THE CHARGE HITS THE CONTACT
Action
Play in browser
Keep the galactic internet in sync
Strategy
Play in browser
Charge lost memories. Reconstruct an AI identity. Choose between the past and the future.
Adventure
Play in browser
Memorize the maze before the lights go out.
Puzzle
Play in browser
Master Mazer
Strategy
Play in browser
A text-based life simulator
Simulation
Play in browser
A late-stage capitalism resource management game about family needs, reward points, and debt designed to help.
Simulation
Play in browser
Water Physics Bridge Building with unusual objects
Simulation
Play in browser
Click to train AI, earn compute, upgrade through 8 GPU tiers. Incremental idle with offline progress. Free (NYP).
Play in browser
Play tournament edition British 8-ball pub-rules pool — mouse, touch, or keyboard.
Sports
Play in browser
Ai generated "Papers please" but endless.
Simulation
Play in browser
FAT CAT SUMO FIGHT!
Fighting
Play in browser
Play in browser
A 30-room precision commute where every death costs twenty seconds.
Platformer
Play in browser
When your charge hits zero, that is the end.
Action
Play in browser
Build your football career season by season — in Chinese and English.
Simulation
Play in browser
Draft the enemies you’ll face and spend their bounty on towers in a reverse-draft tower defense.
Strategy
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Lead unstable superheroes. Manage impossible missions. Every decision leaves a scar.
Interactive Fiction
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There is no explanation. You are Unit 10. They are everything else.
Shooter
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You are the bullet. Hold to charge, release to dash. Hold too long and you explode. 60 seconds.
Action
Play in browser