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I made the changes except for textbox_capitalization, I don't really like capital letters.

Can I change the content of the Parser-type message?

>CREDITS
Parser type : Sometimes may require more than two-words.

That's to inform the player if you use features like noun2_is "" or adjecitve2_is "" or preposition_is "".

Currently the message is not configurable.

I guess it's being detected like that if you test yourself for a third word.

I can think of a solution to this, but it'll take a little time to arrive.

One solution is to match CREDITS yourself, and you can put an entirely bespoke message there.

Chris

If you do, you can still see the system credits using *CREDITS.

Hi, 

To solve this do not use the following in your game.

or adjective1_is "" or adjective2_is "" noun2_is "" or adjecitve2_is "" or preposition_is ""  or verb2_is "" or verb_is ""

If you want to detect if the player is using more than two words, use the following logic

: match "_ _" {
   : if (inputs() > 2) {
      : print "Maximum of two words please.";
      : done;
   }
}

Regards,

Chris