Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Hi everyone!

I've seen a few reports of the game crashing or closing as soon as you try to move through the menus. From the reports I've received, the crash appears to happen at the moment Windows' built-in Text to Speech starts speaking the selected menu item, so that's the part I think is doing it.

To help work around this, I'll be including a settings JSON file in the next update. The file will be created automatically the first time the game launches, and you'll be able to edit options such as the screen reader setting directly in that file without needing to enter the game's menus.

So if the game crashes before you can change the settings, you'll still be able to adjust the screen reader option manually by editing the JSON file.

Thank you to everyone who's reported this so far.

but i need to turn off the screen reader option

Hi, slightly unrelated, but how do we get the boss to spawn/ I really want to check it out. I'm also curious how I can get more than 1 token per run, and if it is possible for super long, like lvl 8+ to reward tokens as well as credits when they are reached or surpassed because they start getting extremely dificult and challenging. 

(1 edit)

Thanks for playing!

The boss only appears on the Very Challenging difficulty or higher, and it will spawn when you reach level 6 or 7.

The number of tokens you earn at the end of a run depends on several factors:

 The fewer potions you drink, the better.

 The less damage you take, the better.

 The more enemies you kill, the better.

 The higher the level you escape with, the better, up to level 15 which is the max.

The more credits you escape with, the better. The score is capped at 100,000 credits, but if you manage to escape with more than that, you'll earn even more tokens.

Good luck.

I have a suggestion. Is there a way that it might just be able to detect if, say, NVDA is running at startup? Sapi is useful for those who on't have screen readers, but with stuff like prism surely just using a screen reader would be better, especially if a lot of blind people are playing this game.

try this:

launch the game once, then open the settings.json file that showes up, then go to this line:

"tts_voice_engine, 0 is system tts and 1 is NVDA"

if the value is 0, then change it to 1, that will make the game use NVDA